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1. [Suggestion] Confirmed Kill Bonus - in Feedback/Requests [original thread]
An idea I had was to introduce a respawn hard limit for all battle modes. Once you reached that limit, you breach the battle contract and recive no isk, and only the sp acrued to that point. If you only had,lets say 10 clones(example) in a fight, ...
- by Bishop Harcourt - at 2015.12.02 08:13:00
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2. Announcement:Warlords 1.2 Feedback - in Feedback/Requests [original thread]
Regis Blackbird wrote: Liking the update greatly Apart from the (usual) launch day snafu, things are looking really good. I'm sure you will have all suites where they should be shortly. But, if I can make a suggestion, please remove AUR gea...
- by Bishop Harcourt - at 2015.07.08 00:11:00
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3. Rifle normalization. - in Feedback/Requests [original thread]
OK, so it was a problem on my end. I had to sign out of Google and sign back in for the links to be clickable. OK my concerns are put to rest. Full rifle pairity is the lowest of the low hanging fruit as far as new content is concerned (IMO) no ne...
- by Bishop Harcourt - at 2015.06.01 10:54:00
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4. Rifle normalization. - in Feedback/Requests [original thread]
I read the doc and no spread sheet(a problem on my end, I believe) was to be found. No tabs, just a page with the proposal. I will check again after my break.
- by Bishop Harcourt - at 2015.06.01 10:29:00
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5. Rifle normalization. - in Feedback/Requests [original thread]
The problem I see(the only one) is you cannot use the amar as the baseline. They only have 2 of the 4 rifle(TAC & Assault) variants available. Same goes for the Minn and squids. Ratman cannot and should not try to balance around missing content.
- by Bishop Harcourt - at 2015.06.01 10:01:00
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6. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Quote: I really like the idea of the basic medium being the suit in between the logi and assault by having 2 equipment. As for the Amarr Logi I'm really torn on it. It really is a pain sometimes not having 4 equipment slots, but at the same ti...
- by Bishop Harcourt - at 2015.05.27 10:44:00
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7. [FEEDBACK] The assault rifle. - in Feedback/Requests [original thread]
There should not be an Assault variation that outclasses the Gallente Plasma Rifle There should not be a Tactical variation that outclasses the Amarr Scrambler Rifle There should not be a Burst variation that outclasses the Minmatar Combat Rifle T...
- by Bishop Harcourt - at 2015.04.21 13:19:00
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8. Scout (Pilot) Dropsuits - in Feedback/Requests [original thread]
For the universal role bonus, give the pilot suits a +X% cpu and pg per level for the vehicels they are driving. I know from my experience with the vehicles in dust, and from discussions with my corp pilots that this would ease the fitting burden ...
- by Bishop Harcourt - at 2014.10.16 09:37:00
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9. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Howdy Ya'll, Proto Minmatar logibro here. I had an idea based on what I perceived each races combat philosophy to be. Please correct me if I'm wrong. Amar: Mid range, slow moving continuous firefights. Give the (it hurts to type this) repp tool...
- by Bishop Harcourt - at 2014.08.12 19:01:00
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10. Monetization Think Tank - How Do We Get CCP More Money? - in Feedback/Requests [original thread]
IDK if anyone else suggested it but why doesn't ccp sell active boosters by the hour. They can keep the ones still on the market(and price them as the better deal), but it would give mercs who don't have a lot of time to play a reason to spend or ...
- by Bishop Harcourt - at 2013.12.04 11:28:00
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11. specialisations - in Feedback/Requests [original thread]
"if you dont like this idea, then thats because you believe in CCPs idea of dust! CCP (last i checked) wanted dust514 to be a game where you can play any suit with almost any weapon with customizability. if you dont think thats a good idea, dust5...
- by Bishop Harcourt - at 2013.12.02 15:00:00
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